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Inferno Town PDF Print E-mail
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Written by GreatEmerald   
Saturday, 27 November 2010 19:25

Description: The Inferno Town is a complete 3D remake of the Inferno, a town from Heroes of Might and Magic III. It will eventually become a singleplayer map and probably a set of deathmatch maps as well.

Contents: Unknown at this point, but probably several maps.

 

Status: Tech demos and prefabs of a few buildings.

Release thread: OldUnreal forums.

Download: Castle (alternative mirror) Note: you need the Crypt2.utx file from Unreal Tournament or the UTRP. Also possibly the 227 patch for Unreal.

Preview: See the release thread.

History: I was always fascinated by the towns from Heroes of Might and Magic III, especially Inferno and Dungeon. They are very moody. And I always wanted to see how they would look interactively - if you could actually move in them and interact with things (in fact, the originals are 3D as well, but they have been long lost since nobody thought you could be able to render all of that detail in real time in the future). I also noticed that most buildings are made of simple geometry shapes - the basis for BSP. Hence this project.

Last Updated on Saturday, 27 November 2010 20:34
 
Comments (2)
2 discoveries!
2 Sunday, 18 March 2012 17:55
Gintautas
I just found 2 discoveries:
1. If you have a UT mod called 'OldSkool', you can play SP (single player) maps on UT.
2. I'm also a Lithuanian (labas :D )and I'm also interested in mapping (only for UT99 I'm afraid), any tips you could give me?
RE: 2 discoveries!
Sunday, 18 March 2012 18:17
GreatEmerald
1. Yeap. In fact, if you combine it with RTNP2UT (if I recall correctly), you can effectively have an integrated Unreal+UT game (essentially TotallyUnreal). Although with patch 227 for Unreal, there isn't a whole lot of need to do so, since it already does pretty much everything UT can!
2. Sveikas :) For any tips about mapping, check out OldUnreal, especially its wiki:
http://www.oldunreal.com/wiki/index.php?title=Mapping
The last one there was created by me and nicely ported over to the wiki by Hellkeeper. Others have good advice, too. And, of course, refer to the Unreal Engine Wiki as well:
http://wiki.beyondunreal.com/

And if you have any problems, you can always ask on the OldUnreal forums.
Question...
1 Saturday, 31 December 2011 07:25
Gintautas
Would these maps work for UT as well?
RE: Question...
Saturday, 31 December 2011 08:26
GreatEmerald
I originally made them on the UT engine, so it should work there as well. UT is also compatible with all Unreal maps that are compatible with Unreal 224. However, since it's going to be assembled into a single-player campaign, using Unreal itself is a better option, anyway.

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